#import <Foundation/Foundation.h>


@interface KingdomUnveilModel : NSObject

//: Properties here
@property (nonatomic, assign) int enchantingTranquil;

//: melancholyCourageousFreedom
@property (nonatomic, copy) NSString *tangleArchiveOasis;

@property (nonatomic, strong) NSArray *velvetFlow;

//: nirvanaQuestRadiate
@property (nonatomic, copy) NSString *yardXenial;

//: zestCuriousArchive
@property (nonatomic, assign) BOOL journeyXylophoneKingdom;

@property (nonatomic, copy) NSString *plumeCableBlossom;

//: blossomMelancholy
@property (nonatomic, assign) NSInteger quicksilver;

@property (nonatomic, assign) int wondermentVelvetSymphony;

//: oasisJeopardyBlossom
@property (nonatomic, assign) CGFloat unveilSoarLuminous;

//: ignite
@property (nonatomic, strong) NSNumber *tranquilBreezeDabble;

//: joyousOdyssey
@property (nonatomic, strong) NSNumber *tranquilityGlowFlourish;


//: 随机方法
- (void)velvetNirvanaLuminaryinstinct:(NSString *)soar;


@end